Common Mistakes to Avoid in Kotlin Performance

mproving Kotlin performance often comes down to reducing object creation, minimizing boxing/unboxing, and writing memory-efficient code. Whether you’re building Android apps or backend services, applying these optimization strategies can significantly improve speed and efficiency.


1. Reuse Objects Instead of Creating New Ones

Unnecessary object creation increases GC (Garbage Collection) overhead. Reuse objects when possible, especially inside loops.

// ❌ Inefficient: creates new object in every iteration
for (i in 0 until 1000) {
    val data = StringBuilder("Value: $i")
    println(data)
}

// ✅ Optimized: reuse the object
val builder = StringBuilder()
for (i in 0 until 1000) {
    builder.clear()
    builder.append("Value: $i")
    println(builder)
}

2. Avoid Boxing and Unboxing

Boxing happens when a primitive type (like Int) is converted into its wrapper type (Integer), which adds overhead.

// ❌ Causes boxing
fun sum(values: List<Int>): Int {
    var total: Int = 0
    for (v in values) {
        total += v // may involve boxing/unboxing
    }
    return total
}

// ✅ Optimized with primitive arrays
fun sum(values: IntArray): Int {
    var total = 0
    for (v in values) {
        total += v
    }
    return total
}

3. Use Inline Functions

Inline functions reduce function call overhead and help avoid object allocation for lambdas.

// ❌ Normal higher-order function
fun repeatAction(n: Int, action: () -> Unit) {
    for (i in 0 until n) action()
}

// ✅ Inline function
inline fun repeatAction(n: Int, action: () -> Unit) {
    for (i in 0 until n) action()
}

4. Leverage Reified Type Parameters

Reified types eliminate the need for reflection and extra allocations when working with generics.

// ❌ Without reified - requires reflection
fun <T> createList(clazz: Class<T>): MutableList<T> = mutableListOf()

// ✅ With reified
inline fun <reified T> createList(): MutableList<T> = mutableListOf()

5. Use Inline Classes for Lightweight Wrappers

Instead of using wrapper objects, Kotlin’s inline classes provide a zero-cost abstraction.

// ✅ Inline class avoids allocation overhead
@JvmInline
value class UserId(val id: Int)

fun getUser(userId: UserId) {
    println("Fetching user with ID: ${userId.id}")
}

6. Common Mistakes to Avoid in Kotlin Performance

Even experienced developers sometimes introduce hidden inefficiencies. Watch out for these pitfalls:

❌ Using toString() or String concatenation in loops

// Bad: creates multiple string objects
for (i in 0..1000) {
    val str = "Item: " + i.toString()
}

✅ Use StringBuilder or buildString {}

val str = buildString {
    for (i in 0..1000) {
        append("Item: ")
        append(i)
    }
}

❌ Using List<Int> for numeric computation

List<Int> causes boxing for every element.

✅ Use IntArray for performance-critical tasks.


❌ Ignoring coroutine context switching

Creating too many coroutines or switching contexts unnecessarily can degrade performance.

✅ Use structured concurrency and limit context switches:

withContext(Dispatchers.Default) {
    // Heavy CPU task
}

❌ Forgetting lazy initialization

Creating expensive objects eagerly wastes memory.

✅ Use lazy {} for expensive resources:

val dbConnection by lazy { Database.connect() }

7. Always Profile and Benchmark

Optimization without profiling may waste effort. Use tools like:

  • Android Profiler (for Android apps)
  • JMH (Java Microbenchmark Harness)
  • Kotlinx Benchmark library

Final Thoughts

By reusing objects, avoiding boxing/unboxing, and leveraging inline features, you can significantly improve your Kotlin application performance. Avoid common mistakes like excessive string concatenation, unnecessary boxing, or misuse of coroutines to keep your apps running smoothly.

👉 Apply these techniques in your projects today to build faster Kotlin apps and deliver a smoother user experience.

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